


May 25th, 2018 - fixed OnMeleeAttacked and OnDamaged not firing on creatures.May 11th, 2018 - fixed the following script events for player characters: OnSpellCastAt, OnMeleeAttacked, OnPerception, and OnCombatRoundEnd.May 4th, 2018 - SetMaterialShaderUniformInt, SetMaterialShaderUniformVec4, ResetMaterialShaderUniforms added.April 27th, 2018 - GetObjectVisualTransform, SetObjectVisualTransform added.April 17th, 2018 - Double quotes (") in a string can now be escaped in nwscript (\").was the release version of NWN:EE, which was released fully on March 27th 2018. March 16th, 2018 - GetEventScript, SetEventScript added.March 5th, 2018 - GetIsPlayerConnectionRelayed added.February 23rd, 2018 - Toolset script compiler memory leak fix.GetItemPropertyDuration / GetItemPropertyDurationRemaining.GetHiddenWhenEquipped / SetHiddenWhenEquipped.GetEffectDuration / GetEffectDurationRemaining.GetCreatureExploresMinimap / SetCreatureExploresMinimap.GetSavingThrowBonusLimit / SetSavingThrowBonusLimit.GetDamageBonusLimit / SetDamageBonusLimit.GetAbilityBonusLimit / SetAbilityBonusLimit.GetAbilityPenaltyLimit / SetAbilityPenaltyLimit.
#NEVERWINTER NIGHTS ENHANCED EDITION ANDROID MODULES PATCH#
Some versions were released before this (outside of Steam) but for reference all those patch notes seem unavailable so adding here what was added: These are links to the various patches, any notable engine changes related to scripting, or script events/fixes, will be noted to the side. Major bumps are generally done for architecture reasons, or netcode reasons. This means newer or older clients can connect to newer or older servers (eg visual enhancements don't need a server to be updated, while a server running a script differently doesn't need the latest client). Several development IDs are used throughout a major ID number. We now step into using both a major ID and a development ID. The first versions of NWN:EE by Beamdog were beta versions before the game came out. This is still under development but contains no new scripting or engine functionality. These were numbered 1.70 - 1.72 (1.73 appears not to have come out so this version is essentially unused). Shadooow created a set of Community Patches once Bioware had finished patching. The details of this and all the previous Bioware patches are available on the NWN Fandom Wiki Patch page. The last Bioware patch released 9th July 2004. Additionally patch notes will be copied there as a single searchable reference point. A written set of info on patch versions is available on nwn.wiki, which explains what "8166" or "1.80" means.
